Progress from today’s stream of one of the characters I’m making with the 3D rig. Ran into many problems, but hopefully they won’t set us back too far!

Progress from today’s stream of one of the characters I’m making with the 3D rig. Ran into many problems, but hopefully they won’t set us back too far!

I fell in love with this shader but I have no idea what I did ;–; and it doesn’t render like that, its only temporary 0^0

P.S. Sloppy wireframe outlines for Zed. Going to fine-tune the hair more.

Edit: The shader is called “screen space ambient occlusion”, but I don’t know how to trigger it to be rendered…

I can’t ears… ;-; Also having issues with the face texture showing up on her actual face. Cinema 4D made it so easy, I feel a bit betrayed now…
P.S. Redid the hind legs and tail so I can show you those now!

I can’t ears… ;-; Also having issues with the face texture showing up on her actual face. Cinema 4D made it so easy, I feel a bit betrayed now…

P.S. Redid the hind legs and tail so I can show you those now!

Maya Frigid Model WIP
My goal for this model is to make it feel as 2D as possible. I’ll be removing as many shaders as possible and using textures to control the face. Next I’ll be adding the back legs, wings, then rest of the hair. I’ll put the face...

Maya Frigid Model WIP

My goal for this model is to make it feel as 2D as possible. I’ll be removing as many shaders as possible and using textures to control the face. Next I’ll be adding the back legs, wings, then rest of the hair. I’ll put the face texture I made a few weeks ago back on this Maya version (the old version was Cinema 4D) as well as the cutie mark. Then last is the tail! After all the modeling I’ll rig it for animation! I hope you’re as excited as I am!

P.S. When I finish this I’ll make some posts for Frigid without telling anyone (aside from my PenguinPotential followers) to see if anyone notices that it’s 3D xD