Got some neat ideas for the next project that are different from the beach one:

  • Doing the character animation in 24fps and the backgrounds in 60fps
  • Adding more backgrounds
  • Blocking the characters before I tween them (do this more, Paul)
  • Colored irises
  • Free-bend eyelids (infinite expression possibilities)
  • Attached 3D hair (more rotation possibilities)
  • And full 3D Y-Axis rotation (spinny spinny~)

Working on the hair currently, and just finished the eyelids system. Really excited to see how these changes will affect my animations!