Woah...
…3D animation is like sculpting the animation: you start with a block (blocking-pass) and refine each part until it’s smooth just like a stone sculpture. And the same goes for 3D modelling. Woah… I think I’m getting it.
P.S. Preview of my next model. This will be a generic model to make humans with: male and female. I might make a humanized Frigid and some of her friends~