Side-by-side of the proportional changes I made recently. Mainly the head shape and arms/hands sizes. I’m thinking about different head shapes for different characters (pointier chins for serious characters, ect)
Stream break for today while I work on writing and character design. The rig is looking good!
Progress from today’s stream of one of the characters I’m making with the 3D rig. Ran into many problems, but hopefully they won’t set us back too far!
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Making a shirt out of a cylinder using collision deformers~
jiggly jiggly
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Lots of new features and details added to the rig today! Might not be able to stream tomorrow, but I’ll keep cranking out features for the rig so it can be used as soon as possible! Next up is hands, feet, and hair physics!
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