Penguin Potential

Dec 18

thefreakyfred asked: Who inspires you the most to do your art?

Frigid. I like seeing her grow and develop, and I don’t feel motivated to work on anything she isn’t involved in right now

(via sirphilliam)

kirbygoh asked: You are surrounded at all sides by 4 Heavys, you cannot move much nor do you have ammo, you only have a melee weapon. All 4 Heavys are about to tauntkill you, what will you do??? (Tf2 scenario)

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ask-spitfire-thewonderbolt asked: Are you terrified of needles?

I used to be, but they don’t hurt/scare me as much as before

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sonicdash asked: Any thoughts on the new Phoenix Wright game?

I’ve never actually played Phoenix Wright

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TMI Wednesday

Since I’m not streaming today

We seem to be at an impass…

We seem to be at an impass…

chocolatepony asked: Just came back from Frozen, really really good! Really good.

Yes! Still second to Ratatoillie, but 2nd favorite Disney/Pixar movie.

Dec 15

[video]

Dec 13

Thoughts on the Quick-Fix

taritoons:

Most players really hate the Quick-Fix because it’s Übercharge is not so über compared to that of the other mediguns.
But it’s just *really* useful to be able to get from A to B within a matter of seconds if you are healing a scout, soldier or demo. That way I can be back at the front much faster after respawn.
I am also more of a healer than a charger and switch between patients within seconds in order to keep as many teammates alive as possible. And the Quick-Fix heals faster 40% faster than the normal Medigun which makes it really useful for my playingstyle.

I have a big problem with the Quick-Fix though. Two, to be honest.

  1.  When you loose contact to the player you are healing, you immidiatly loose the speedboost. That means if I am healing a scout and he goes around a sharp corner, I am screwed. It would be great if the speedboost would last a few seconds after the contact broke, so that one can catch up again.
  2. Double jumps. Or depending on his loadout even triple jumps. Poof, there goes your scout. When you are healing a Scout, you should be able to do doublejumps, too.

I have of course no idea how bad this would be for the balance but I bet people would less hate on the Quick-Fix compared to now. Just some ideas, you know?

Long-time Quick-Fix user, first time caller:
I’ve been using the Quick-Fix since it was created and have a Rage-Enducing Quick-Fix with 1881 ubers on it. I often use the ubers to balance damage taken, since I’m healed at 300% as well.

  1. I counter this by trying to do “medic parkour” by crouch jumping over hurdles to run /ahead/ of my target. This means I rarely lose my uber buddy.
  2. If your uber partner uses double jumps to get away from you, it means he doesn’t want your heals anyway so screw him. If he really wants the heals, he’ll find a route you can take. Or use the Crossbow to heal them from long distances: if you miss, it only damages the enemy.

(Source: mrs-cheese)