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Added shoulder rigs to my characters! I’m looking forward to using that feature to my animations~ Going to start animating Scene 1 of Mysolia Pilot (Going to call if Proof of Concept from now on) tonight!
Lots of little bug fixes~
A new type of enemy has been spotted: Special Weakness Enemies.
These enemies are similar to Special Defense Enemies, except instead of impeding progress, they offer temporary buffs for using certain classes against them.
This patch we introduce this idea with Money Bun! Money Bun gives 20% dmg back as coins (minimum of 1 coin), but only as the Thief class. The other classes damage Money Bun as a normal enemy.
Bait now give +2 additional VP while active. Walking times have been increased, and the active walking time while Bait is active has been greatly lowered. Pengi must be sneaking snacks on the carrots~
- Enemy name text adjusted for easier reading
- Adjusted Collectibles interface for easier reading
- Bosses now give up to 400 seconds of Super Pengi for defeating them instead of Holy Grails
- Fixed Chains of Heaven damage bug
- Added new colors for damage affected by Chains of Heaven
- Lowered collectibles timer
v.0.7.2: More Special Weakness enemies, Christmas event, Level cosmetics restructure, Special Defense 0-dmg indicator
Beyond: More areas, Area-specific events
Come play Pengi RPG during my [Twitch streams] every weekday from 10am to 1pm EST! (Follow so you know when I’m on!)
Livestream Online! Shoulder rigs + Finishing up backgrounds!
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