Guys can you help me get a shiny raditz in pokemon? it looks like this:

Made an intro for my friend mochasparart’s Let’s Play channel. You should see it in a video soon!
…3D animation is like sculpting the animation: you start with a block (blocking-pass) and refine each part until it’s smooth just like a stone sculpture. And the same goes for 3D modelling. Woah… I think I’m getting it.
P.S. Preview of my next model. This will be a generic model to make humans with: male and female. I might make a humanized Frigid and some of her friends~

Sample 3D Baymax rig + animation test
I’m doing it ma, I’m animating in 3D!
Rigged Baymax (partially). Going to continue tomorrow.
P.S. I sped through this because it’s for a test run tomorrow. When I make a full character I’ll spend more time on rigging it. Please no critiques.
The Bae is max? Okay.
Chillin’ in Maya with my Baemax.
Bald monster babbu! Eep!
Working on some new backgrounds.